Solo-Built Browser Game Seeking Difficulty Balance Feedback
A solo developer has built a browser-based 3D bird-flying game and is seeking feedback on whether the difficulty curve is appropriately calibrated. The core mechanic rewards near-misses with trees, aiming for a relaxed experience, but the developer is uncertain if it currently feels too hard for new players. This is a single developer sharing a personal project rather than a validated market problem.
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Problem descriptions, scores, analysis, and solution blueprints may be updated as new community data becomes available.